Tom Clancy’s Rainbow Six Invitational 2019 Prize Pool Hits $1 Million

Today, Ubisoft announced that a selection of the top sixteen Tom Clancy’s Rainbow Six teams worldwide will compete for the title of World Champion in the 2019 edition of the Six Invitational. The third year of the Six Invitational brings together fans, professional players, developers and content creators to celebrate Tom Clancy’s Rainbow Six Siege. Taking place from February 11th to 17th in Montreal, Canada, the birth city of the game, the Six Invitational 2019 will also feature the live broadcast global premiere of esports documentary “To Win It All: The Road to the Six Invitational,” as well as exclusive insights on Year 4 Plans for Rainbow Six Siege from the development team.

This year’s championship features an over $1,000,000 prize pool, which is a record-setting pool for the league thanks to the passion of the Rainbow Six Siege community: 30 percent of all revenue made during the on-going Road To The Six Invitational in-game event is added to the pot. The in-game event is still available until February 17, 2019 for those looking to get in on the action. The total prize pool across all official Year 3 tournaments is now more than $1,500,000.

In celebration of the many facets of the Rainbow Six Siege Community, Behind the Siege, a video series highlighting the many perspectives from the community of over 40 million will also premiere at the Six Invitational 2019 to offer a glimpse into what the game means for key community members. Interview subjects will include shoutcasters and concept, esports, and community artists.

The Six Invitational 2019 will take place at the Place Bell in Montreal, Canada from February 11th to 17th. The complete run of show and survival guide of all things at Six Invitational can be found the Rainbow Six Siege website, with the daily competition schedule being as follows:
• February 11-13: Group Phase
• February 15: Quarter Finals
• February 16: Semi Finals
• February 17: Grand Final

In addition to the highly anticipated competition, the Six Invitational will host the worldwide live broadcast premiere of the Rainbow Six esports documentary “To Win It All: The Road to the Six Invitational”, which follows the real behind-the-spotlight lives of three pro players, their joys and struggles as they compete for this year’s World Championship title: Pengu (G2 Esports), Canadian (Evil Geniuses), and Zig (Team Liquid). Join us at the event or tune into the Six Invitational livestream to watch the elite of Siege as they compete and train around the clock for the Six Invitational 2019 and its life-changing $1,000,000+ prize pool.

The Six Invitational 2019 will also feature announcements on Tom Clancy’s Rainbow Six Siege Year 4 game updates, including but not limited to the upcoming Operation, insights from the development team behind Tom Clancy’s Rainbow Six Siege and the Tom Clancy’s Rainbow Six esports scene itself, during dedicated panels at the event. Make sure to follow the competition on our broadcast channels to watch all competitive matches live and learn all the details on our major announcements and reveals as they happen: https://www.twitch.tv/rainbow6

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.