Iceberg Interactive Teases New RTS Circle Empires Game

Iceberg Interactive and developer Luminous announce PC RTS game Circle Empires. Many may recognize the title as an indie demo which was available on Game Jolt and has been downloaded by well over 150.000 strategy fans.

Since then Circle Empires has blossomed into a fully-fledged real time strategy game, with completely overhauled art and countless new features, which will be available at an impulse price of $7.99.

“We worked on the Circle Empires demo for many years and we’re pleased to now have a final product in our hands. Folks who played the demo can expect a greatly improved experience with a lot more content. Love from thousands of Youtubers during the development (who only played the demo, without having the faintest idea Luminous was making it into a full-sized RTS) actively inspired us to stay focused on bringing the game to a new level of experience.” – Mihkel Trei, lead developer at Luminous.

The new trailer highlights the fantasy theme of Mountaintopia, the world of Circle Empires.

The Circle Empires universe is made up of interconnected circles, each containing loot to plunder, and foes to be defeated. You are the god-like leader of your tiny kingdom, on the road to power. Using your guile and strategic prowess, you must hunt down increasingly powerful foes and expand your territory. The game world changes every time you play – no two games will be the same. And… you can grow pumpkins!

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.