Indie Artists, Musicians Come Together for Spinch Game

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Queen Bee Games, artist Jesse Jacobs, and musician James Kirkpatrick (Thesis Sahib) are excited to announce their partnership on the production of Spinch, a fast running, sensory experience that combines the tradition of artistic indie games with the spirit of indie comics.

Transcend the material realm and enter into a world teeming with bubbling psychedelia. Assume your true form as Spinch, a hyper-agile organism consumed by a quest to rescue a litter of its missing offspring from an endless population of misshapen and malformed enemies. Journey through a diverse range of interactive and rhythmic worlds and descend deep into this side-scrolling platform game.

Known for his work in indie comics, Jacobs’ hallucinatory books have been translated into six languages. He has worked with the Cartoon Network on the animated series Adventure Time and Summer Camp Island. His illustrations have appeared in The New York Times, The Pitchfork Review, McSweeney’s Quarterly, and Le Monde Diplomatique.

Founded in 2013, Queen bee Games is an independent game production studio with a focus on fresh visual styles and immersive gameplay. The company is headquartered in Prince Edward Island, Canada, and is committed to delivering a high-quality gaming experience through a broad range of platforms.

James Kirkpatrick is a musician known for combining his 2D aesthetics with custom-built circuit bent electronics. Kirkpatrick creates hand held sculptures that function as both musical instruments and experimental sound machines.

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John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.