3 Major Conferences That Opened E3 Expo

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E3LoungeInsidePODCASTAnother E3 Expo has rolled in on us again as the 2014 show opens its doors. Without any console launches to steal the limelight, the emphasis is back on games and gaming peripherals, where many might argue that the focus belongs.

Prior to the show there were the press conferences from Microsoft, Sony and Nintendo. Each company came into E3 with a distinctly different mission, and it seems all of them met their goals. Microsoft needed to make up for the mistakes of the past and prove that they were focused on games. Sony, as the current market leader, needed to not only show games, but also expand their market with other devices like Sony TV and the pending VR headset. And Nintendo needed to prove that they were still around and still relevant in the market with some amazing and innovative titles.

The good news is that for the most part, each company did exactly what they wanted. It would be hard to declare an actual “winner” this year. But we will do our best, or at least break down all the major announcements that were made, right here in the lounge.

 

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.